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Workflow

This week I practiced getting the flow of my UV maps to match, bringing them into Substance designer for texturing, and then sending them to Unity for rendering.

Console 1

Console 1

Console 1 UV Map

Console 1 UV Map

Console 2

Console 2

Console 2 UV Map

Console 2 UV Map

Console 3

Console 3

Console 3 UV Map

Console 3 UV Map

Graph

Graph